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Metroid map metroid zero mission map1/27/2024 ![]() You aren't likely to complete the room on your first attempt (or your fifth), but each attempt will bring you closer and closer to victory. This trap room goes on a lot longer than you might think, and with a single mistake resulting in needing to start over, this challenge will test both your memory and your reflexes. You'll start off primarily utilizing your air dash, double-jump, and wall jump abilities, then traps will integrate Shadow of the Simurgh (afterimage teleporting), then Clairvoyance to avoid obstacles in set dimensions, and all the while, you'll be stringing these abilities together back to back to back. Continue along the main story path and return when you're ready! Trial & Error If you haven't yet unlocked all four of these abilities, you will be unable to complete this trap room. Gravity Wings - Grants Sargon the ability to jump while in-air (double-jump).Clairvoyance - Grants Sargon the ability to see elements from another dimension. The guides below will show you the standard order of collecting items youll find for a 100 item rate.Shadow of the Simurgh - Grants Sargon the ability to create a mark, then continue moving and teleport back to it. Heres an animated comparison thingy showing how Brinstar changed between the original Metroid and its remake.Rush of the Simurgh - Grants Sargon the ability to dash in the air forward or backward. ![]()
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